When I first became interested in computer graphics Virtual Reality was in its infancy and it took a computer the size of a room to “render” a believable environment in which a user could navigate and interact. It was pretty clear where “you” ended and where reality began – since it required a clunky set of tools and massive processing. Now, as with so many other areas of technology, that processing power is coming to the desktop as Microsoft, Google and others make incredible advances in this area. But of course what seems to be happening is that the perceptions that have been attributed to our “normal” senses are intercepted on their way to the brain’s conceptual and analytical centers, so that we think […] Read More